Ad Astra was designed
and programmed by Steve Chapman.
Russian Translation was performed by Roman Sychev ( a.k.a. XArgon), Stanislav Kapustin ( a.k.a. Tankist),
Pavel Kuzema ( a.k.a Sci-Worker) and Medved Zloy
Alexey Prokopchuk provided extensive updates for Release 1.3b
German Translation was undertaken by Mathias Merboth
Ad Astra Website was designed by Alexey Botkov.
Additional Control Options were suggested by Manuel Reinartz
Bugs were found by Nigel Strange
Spacecraft Designs Max Kulikov constructed the Alligator, Antar, Antares, Black Star, Buster, Comrad,
Darius, Dark Moon, Eagle, Foxbat, Gratchen, Shamen, Hound, Kir Bulichov, Maximus, Nimrod and Voland
The Star Catalogue was
compiled by the author by cross referencing the 1997 Hipparcos Star
Catalogue with the Bayer-Flamsteed Index.
Although some of the
textures were designed by the author many were acquired from the Web.
Most these textures were sourced from www.renfield-imaging.50megs.com who don't seem to be contactable any
longer. Many of the other textures were sourced during the games early
development and I don't have any record of where they came from. If you
spot a texture that you designed and want it removed or just a credit
given then don't hesitate to E-mail me at the contact address.